Season 2 of WWE's controversial reality series, 'WWE Unreal', is now available on Netflix. Across five new episodes, there is a focus on the private lives of some of WWE's biggest stars, and a look ...
Premieres January 20, 2026, on Netflix, focusing on WWE’s road to SummerSlam 2025. Features behind-the-scenes access, big names, and explores scripted stories versus real emotions. Opinions are mixed ...
Explore how game engine performance shapes graphics, with an objective Unreal Engine vs Unity game engine comparison to help developers balance visual quality, optimization, and platforms. Pixabay ...
For Studio Wildcard's co-founder and development director, Jeremy Stieglitz, there's a "golden trio" of elements that need to come together to lure fans from its ageing but adored Ark Survival Evolved ...
Xbox Game Studios subsidiary 343 Industries is changing its name to Halo Studios, and all future Halo projects will be built in Unreal Engine 5, including multiple new Halo games currently in ...
‘Animation companies are under pressure, being asked to do more with less each year.’ Enter Unreal Engine, Epic Games’ Rob Di Figlia argued at MipJunior In unveils, Di Figlia sneak-peeked a 90-second ...
TL;DR: The Legend of Zelda: Ocarina of Time Unreal Engine 5 remake by CryZENx offers a playable, visually stunning recreation of the classic 1998 game. Featuring updated lighting, water effects, and ...
In a nutshell: Unreal Engine powers some of the world's biggest games, but its reputation has taken a hit as several high-profile releases stumble with performance issues. Epic CEO Tim Sweeney argues ...
Unreal Engine 5 performance issues aren't the fault of Epic, but instead down to developers prioritising "top-tier hardware," says CEO of Epic, Tim Sweeney. This misplaced focus ultimately leaves ...
After months of anticipation, "WWE Unreal" was finally released on Netflix this week, offering fans a peak behind the scenes of WWE's creative process. While it's too soon for ratings data, the ...
Picture, if you would, the very first video games that were ever made. We’re talking old-school arcades and early Atari titles. Think about what it was like to not only play them, but what it was like ...
Chris Weaver talks with The Hollywood Reporter about where he couldn’t film, why John Cena declined to discuss his heel turn, and when he learned about blading. By Tony Maglio For non-fans, ...