John Carpenter’s Toxic Commando Review: It Takes One Kurt Russell to Beat The Thing, But It Will Take Four Toxic Commandos To Beat a Sludge God You might remember John Carpenter for such classics as ...
This project delivers a command-line interface (CLI) D&D gaming experience built on an extensible engine architecture. The game separates deterministic mechanics (dice rolls, combat rules, HP tracking ...
Like all video game genres, adventure games have come a long way since their introduction in the 1970s. At first, adventure games started as text-based adventures, requiring the player’s imagination ...
Nick is a freelance writer from Chicago, IL, with a BA in Creative Writing from the University of Illinois at Urbana-Champaign. His lifelong belief in the artistic power of video games led him to ...
For most adventure games, the long-term goal can often focus on solving a grand mystery or chasing a lost artifact of the past. But for the upcoming Mixtape, from publisher Annapurna Interactive, it ...
Over the last few weeks, I created a computer game set in the Arctic. Or maybe I’ve been working on it since 1981. It all depends on how you count. All I know for sure is that I programmed the ...
Learn how to simulate and visualize pool ball collisions using Python and spring mechanics! This video walks you through the physics behind elastic collisions, momentum transfer, and how springs can ...
Josh Speer has been writing about videogames for more than a decade now, but he's loved them since he was a small boy. He grew up with Mario and Mega Man, moved onto RPGs with Chrono Trigger and Final ...
The Gesture-Based Pong Game is an interactive hands-free version of Pong, where players control the paddle using real-time hand movements captured via a webcam. Developed with Python, Pygame, OpenCV, ...