The use of Large Language Models (LLMs) for generating Behavior Trees (BTs) has recently gained attention in the robotics community, yet remains in its early stages of development. In this paper, we ...
Abstract: Video game has its uniqueness as escapism because it have the capabilities to pull player's focus to theirs by utilizing many factors or could be called immersive. One of the factors is the ...
Abstract: Robot skill reconfiguration often disrupts system continuity in dynamic flexible production systems, particularly in mixed-model assembly. To address this challenge, this article proposes ...
LimboAI is an open-source C++ plugin for Godot Engine 4 providing a combination of Behavior Trees and State Machines, which can be used together to create complex AI behaviors. It comes with a ...
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