The work our students create can be seen in TV shows, films, commercials, and video games. This is where you belong if you are interested in the animated films of Pixar, Disney, Dreamworks, and Sony ...
I've been fascinated by procedural animation and inverse kinematics for quite some time so I finally decided to try my hand at implementing these features in a small-scale project. Overall this proved ...
Full body Auto Rig Setup for Humanoïd/Generic on any character model in few click Animation/Timeline helper to handle better animating experience and avoid "Bidirectional Motion Transfer" needs.
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