It’s been just over a year since Valve released Index, their flagship VR system, and it’s worth looking back at this GitHub repository as a fine example of how to provide supporting materials to a ...
Abstract: This research presents the design, modeling, and control for a bio-inspired robotic hand with antagonistic variable stiffness (AVS). A key design character is the integrated modular finger ...
Abstract: The ability of a novel biorealistic hand prosthesis for grasp force control reveals improved neural compatibility between the human-prosthetic interaction. The primary purpose here was to ...
Being able to see the player's hands, and having those hands interact with elements in the environment are paramount to a good XR experience. In this demo we look at the off the shelf logic for ...
This repository contains Reinforcement Learning (RL) environments for in-hand cube rotation with the LEAP hand. The environments are built using the MjLab framework and MuJoCo physics engine. The ...
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