The TL;DR is painfully simple. If you want the best standalone AI experience for writing, coding, and structured tasks, GPT-5 ...
Indie devs are using anti-gen-AI statements to make their games stand out. If you buy something from a Verge link, Vox Media may earn a commission. See our ethics statement. is a reporter who covers ...
Dan Houser, best known for his work writing video games like the Red Dead and Grand Theft Auto series, is creating a video game based on his recently released novel about an AI gone wrong. Last year, ...
The company is shifting its video game strategy to focus more on popular games you already know, such as Pictionary and Boggle. Credit... Supported by By Nicole Sperling Reporting from Los Angeles ...
Arc Raiders publisher Nexon has defended the game's use of generative AI, suggesting players should "assume that every game company is now using AI." Arc Raiders, like developer Embark's 2023 shooter, ...
Thieves use CAN Invader devices to bypass Toyota and Lexus car security within minutes. Physical access to wiring allows hackers to disable immobilizers, making traditional key protections ineffective ...
Medal, a platform for uploading and sharing video game clips, has spun out a new frontier AI research lab that’s using its trove of gaming videos to train and build foundation models and AI agents ...
As reported by Automaton, a survey conducted by the Computer Entertainment Supplier’s Association (CESA) during June and July found that 51% of Japanese game companies are using AI in some capacity.
Little Problems: A Cozy Detective Game is quite possibly the most self-explanatory title ever. It’s a detective game with a laid-back, low-stakes cases involving ordinary problems everyone faces. Help ...
This project includes a variety of beginner-friendly Python exercises that cover essential programming concepts such as user input handling, basic algorithms, password validation, API requests, and ...
Anyone who knows anything about the first games ever made won’t be surprised to hear that Tennis for Two is a supremely simple game. It was invented by American physicist William Higinbotham in 1958, ...
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