The client is the computer system (including tablets and mobile devices) that is running the web browser. Client-side scripts are interpreted by the browser and executed on the client system.
Abstract: This paper proposes a novel low-complexity three-dimensional (3D) localization algorithm for wireless sensor networks, termed quaternion-domain super multi-dimensional scaling (QD-SMDS). The ...
Abstract: The performance of low-cost INS/GNSS integrated navigation system is significantly affected by the bias estimation accuracy of the inertial measurement unit (IMU). Inspired by the two-frame ...
The UnityRuntimePlugins framework enables dynamic extension of Unity applications (Editor and Runtime) through decoupled, WASM-based plugin modules. Plugins are distributed as self-contained .zip ...
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