Mike has worked in the Joystiq Network since 2006, as lead blogger and senior editor on WoW.com and one of the founding editors on Massively.com. Currently, he is a contributing editor on Joystiq, and ...
Want to color your world with a time warp back to the 1990s? The Analogue 3D game system, a modern recreation of the Nintendo 64, is introducing new translucent colors that are an exact match to ...
Meta has introduced a new research-stage tool called WorldGen that can create fully interactive 3D environments from a single line of text. The system can generate immersive, navigable virtual scenes ...
The Abxylute 3D One is a new gaming handheld with an 11-inch glasses-free 3D screen. It uses instant AI 2D-to-3D conversion for movies, photos, and retro games, plus native 3D in supported games and ...
Analogue’s 4K reimagining of the Nintendo 64 ships on November 18th, 2025. Analogue’s 4K reimagining of the Nintendo 64 ships on November 18th, 2025. is a senior reporter who’s been covering and ...
Get started with Java streams, including how to create streams from Java collections, the mechanics of a stream pipeline, examples of functional programming with Java streams, and more. You can think ...
TL;DR: Project Shadowglass by Starhelm Studios innovates with real-time 3D pixel art graphics, blending retro 16-bit aesthetics and early 3D visuals. Using a modified Godot engine, it offers immersive ...
The 3D Super Mario series is arguably Nintendo’s flagship franchise. Following the shift to 3D visuals with the Nintendo 64, virtually every Nintendo console has gone on to receive a new platforming ...
This tutorial covers three easy and reliable early game farms for Minecraft 1.21 and newer. Designed for Java Edition, these farms use basic resources and simple mechanics, making them ideal for ...
Starting a new world in Minecraft 1.21+? Here are 3 easy early game farms you can build right away in survival. These farms use low resources, no complicated redstone, and work perfectly in the 2025 ...
A startup called Atlas AI wants to convince professional game developers of the merits of artificial intelligence-powered agents for 3D content creation after securing a partnership with Google Cloud.