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In an industry where customers are slow to trust and quick to criticize, a new fee from Unity infuriated studios that use its platform.
Indie game developers are up in arms over changes to Unity's pricing system that will see them charged on a per-install basis once certain thresholds are met.
New fees to use the Unity game engine could have a negative impact on indie and Xbox Game Pass development.
Unity announced a new fee structure today, and developers are none too happy. “We are introducing a Unity Runtime Fee that is based upon each time a qualifying game is downloaded by an end user ...
Game developers aren't happy with a new policy from Unity that will cost developers a small fee every time someone installs a game built on Unity's game engine.