Isolation is all too ready to tout it as one of the best games to ever use the Alien license, which is what makes its review ...
Its cooling vapor chamber is a standout feature for the powerful phone, though its design isn't the best for gaming.
Editorial Note: Talk Android may contain affiliate links on some articles. If you make a purchase through these links, we will earn a commission at no extra cost to you. Learn more. After weeks of ...
Aliens: Infestation is a 2011 Metroidvania game that was developed by WayForward Technologies and published by Sega for the Nintendo DS. Aliens: Colonial Marines is an FPS developed by Gearbox ...
One thing that makes Alien: Isolation such a uniquely tense experience is that it feels so personal thanks to its protagonist, Amanda Ripley, being the daughter of Ellen Ripley, the beloved hero of ...
Alien: Isolation is one of the most terrifying games I've ever played, and even its own writer admits it's straight-up too scary for a lot of people. Chatting on the FRVR podcast, former Creative ...
A developer recently came out and stated that Alien: Isolation‘s famously long 20-hour runtime was actually an unexpected outcome. In an interview with the FRVR podcast, the game’s writer, Dion Lay, ...
The Alien franchise has always focused on just one titular alien — the Xenomorph. Yes, over the years, we got extrapolations of the Xenomorph, like the Queen, and the facehuggers. Yet they all still ...
I’ll say it. Xenomorphs are the coolest, most terrifying monsters in all of cinema. Their biomechanical exoskeletons, spindly, intimidating stature, and rapid, cockroach-like movements make for a ...
Developed by Creative Assembly and published by Sega, Alien: Isolation is currently just $5.99 on the PS Store. That means the horror game is 80% off its typical $29.99 asking price. PS4 and PS5 ...
The Alien franchise has been around for 46 years, so it’s honestly shocking that Alien: Earth is its first leap to the small screen. We’ve had sequels, prequels, and spinoffs — some brilliant, some we ...