A little confused, since i see that the tech specs on the nvidia website say this:<BR><BR>"Full OpenGL support, including OpenGL 2.0"<BR><BR>http://www.nvidia.com ...
I noticed that the OpenGL 2.0 spec was released the other day, and wondered if anyone in the know on the mac graphics side could comment on how this is going to affect OSX. Will this make it easier ...
This driver is aimed at developers to start coding to the new OpenGL 3.0 and GLSL 1.30 features. These features are not enabled by default. They can be enabled using ...
The Khronos Group, the industry consortium responsible for the care and feeding of the OpenGL graphics standard, on Monday announced the release of OpenGL 3.2. The new release adds features to improve ...
Even if Apple had no news of its own to report from its Worldwide Developer Conference, it could count on Parallels to, once again, make Apple look brilliant. I was literally writing up my experiences ...