Heads up my gaming amigos, the Khronos Group has announced version 1.0 of its cross-platform Vulkan graphics API, opening up new possibilities for game developers. Not only is Vulkan supported across ...
It's been some 18 months since Khronos announced the next-generation of OpenGL, and the final version of the spec, Vulkan, is finally ready for deployment. As of today, everything related to Vulkan -- ...
Graphics Cards 'It is basically DLSS. That’s the way graphics ought to be': Nvidia's Jensen Huang has a clear vision for the future of its gaming GPUs and is going to be all about neural rendering ...
The Khronos Group has now officially released the Vulkan 1.0 API, including all the specifications, conformance tests, SDKs and all other resources. Partially based on AMD’s Mantle API, the Vulkan API ...
AMD has written to HEXUS to celebrate the release of the ratified Vulkan 1.0 specification by the Khronos Group. Just before Xmas we heard that Vulkan 1.0 was going to miss its end of year target but ...
A new era of PC gaming kicked off on Tuesday as the next-generation of open graphics technology arrived with a bang—including graphics drivers and a game you can play today. This morning, the Khronos ...
AMD’s Mantle 1.0 is indeed dead, but like a Jedi, it looks to have risen in the form of the Kronos Group’s new open standard, cross-platform Vulkan API (but without Obi Wan’s weird blue glow). As I ...
Owners of the NVIDIA Shield Tablet and Shield Tablet K1 can download a small software update for their Android-based devices. The biggest addition in this new update is support for Vulkan 1.0.1.0, the ...
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