Merging the digital and physical worlds, the technologies of virtual reality (VR) and augmented reality (AR) offer immersive ways of experiencing and interacting with digital content. Jipeng Sun, a ...
“Hi, Julie,” called Rana Tuncer, a senior computer science major at the University of Delaware. No, Tuncer was not greeting a fellow peer — she was interacting with a computer-generated patient while ...
As immersive technologies – augmented, virtual and extended reality (AR, VR, XR) – and virtual environments mature, collaboration between and among gamers, researchers, designers, engineers, ...
In the first study to consider brain activity during visuospatial problem-solving across immersive virtual reality (VR), 2-D computer screens and physical environments, researchers from Drexel’s ...
As a part of a study testing out a new type of implanted brain-computer interface (BCI), three rhesus monkeys controlled movements in a virtual reality (VR) world using only brain signals. The study, ...
Researchers from the Cognitive Neurotechnology Unit, Vision and Action Laboratory, and Visual Perception and Cognition ...
Giving autistic people the opportunity to experience a major sporting event in a safe environment is the latest project in IT supplier CGI’s virtual reality (VR) operation. The supplier’s pro bono ...
"Father God, just thank you for this opportunity to go and reach out to people who need you," said the cat, in the voice of ...
Joey Daccord wasn’t feeling great about his glove hand after the first period of a start with the Seattle Kraken earlier this season, so when he got back to the locker room he put on his virtual ...