Meta is opening up its virtual reality tech to third-party developers with the foundation of the Horizon OS model. This could be the next way Meta boosts its profitability as it looks to unlock value ...
As AR/VR technology continues to improve for classroom applications, educators are showing more interest in using it. But to make mass adoption a reality, schools and universities need to make sure ...
There’s no shortage of speculation when it comes to all things Valve. Tyler McVicker, YouTuber and one of the leading voices dedicated to deciphering Valve’s various internal developments, however now ...
In the ever-evolving sphere of technology, the advent of Virtual Reality (VR) has heralded a transformative era, pushing the boundaries of entertainment, education, and an array of other sectors.
Victoria VR’s new AI builder platform enables users to create virtual reality experiences and entire metaverses without any programming skills. Virtual reality (VR) developer Victoria VR has announced ...
The 7th Guest VR, a virtual reality remake of a 90s horror game, boasts cutting-edge tech, challenging puzzles, and more, all wrapped up in the ultimate mystery adventure. Of course, as one could ...
Virtual reality (VR) and augmented reality (AR) technologies drive company innovation and expansion. From creating immersive experiences to engaging product demonstrations, both offer a range of ...
Two and a half years ago, Pimax announced VR Station, a compact, console-like computer for running PC VR content that would be wirelessly streamed to its Reality “12K” and Crystal headsets. And while ...
Something to look forward to: After Half-Life 2 and its expansions received well-regarded VR mods, it seems natural that fans would bring the format to Valve's other single-player first-person ...
If there's anything my sordid past spent reporting on console games has taught me, it's that haptic feedback is pretty neat. Sharp Corporation appears to agree with me, announcing a glove-shaped ...
Samantha Kalman on indie VR game development: rethinking fundamentals Samantha Kalman has been making games for years, and now she's decided to take on the challenge of making multiple new VR games on ...
A new study of what families think about virtual reality (VR) technologies reveals that parents want more research-based information on how VR technologies may influence brain and behavioral ...