The latest update to the Oculus Integration for Unity adds the Quest’s controller-free hand-tracking to the editor. Facebook added experimental controller-free hand-tracking for Quest in December. It ...
The Oculus Quest is an extraordinary, standalone virtual reality device that needs no wires, no high-end gaming PCs and no wall-mounted tracking cameras. I'm a big fan of this zero-barrier-to-entry VR ...
This is where it’s about to get a bit more technical… buckle up! We’re currently using Unreal Engine 4.27.2 for Myst. Meta has some base code for hand tracking in Unreal—but not enough for a game like ...
The Oculus Rift, Facebook’s cord-free VR headset that starts at just $400, is getting a couple of new features over the next year. I had the opportunity to check out what might be the coolest one: ...
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The latest version of the Oculus Integration for Unity, v23, adds experimental OpenXR support for Quest and Quest 2 application development. A new technique for reducing positional latency called ...
There are many components to a fully realized virtual reality experience. The visual aspect is obviously the most important piece of the puzzle, but it's far from the only one. Accurate hand tracking ...
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