Game engine Unity has announced it will begin charging developers a fee every time a user installs their game. That's even if someone's just installing games they already own on a new computer.
Unity Technologies, the company behind the cross-platform game engine Unity, announced a new pricing model on Tuesday — and it’s been almost universally condemned by the video game developer community ...
Even though Terraria developer Re-Logic mostly doesn’t use Unity, it’s made a strong statement of condemnation in regards to the engine’s recently announced, controversial install fee policy – and ...
Attempting to walk back controversial changes made to its fee structure, Unity clarified new runtime fees for titles using the popular game engine. The changes to the Unity Runtime Fee come on the ...
Unity Technologies has launched a cloud-based game simulation service for game developers so they can playtest and balance their games more easily. The Unity Game Simulation is a cloud service that ...
There was a bit of a surprise and disheartening news for smaller studios that use Unity for their game engine. It’s proven to be a popular engine for creating games, especially for indie titles or ...
Unity announced plans to charge developers a fee for each game install, leaving out many of the details. Developers did not take kindly to the news. Unity has now largely reversed course, although ...
Late on Sunday night, when all good apology tweets are made, Unity posted that it apologizes “for the confusion and angst” regarding its new policy that will charge developers a per-install fee for ...
After nearly a week of protracted developer anger over a newly announced runtime fee of up to $0.20 per game install, Unity says it will be “making changes” to that policy and will share a further ...
The “first official Unity user group in the world” has announced that it is dissolving after 13 years because “the trust we used to have in the company has been completely eroded.” The move comes as ...
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