Programming for Microsoft's holographic headset leverages familiar tools -- Visual Studio and the Unity 3D framework -- in very unfamiliar ways Microsoft’s HoloLens is an intriguing device that ...
When developing a game or app, it is always important to consider the strengths and weaknesses of the platform you’re targeting. This way, you can ask what kinds of software work best in that context ...
The Unity game engine is arguably the de facto standard for those dabbling in Oculus Rift development. But that doesn’t mean the Unity/Rift relationship is particularly exclusive — that’s hardly Unity ...
Clearly aping industry leader Steam, Facebook wants to expand its gaming presence to offline PC users, with the offline gaming library. Facebook’s social gaming revenue has been on the decline, ...
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