Old-school icon designers and retro game houses alike will be delighted by the release of Sprite Something from Terrible Games. Whether you remember the days of creating icons in ResEdit, or prefer ...
Mega Man X upgraded sprite design for the Blue Bomber, making every frame count with visual flair and animation. Final Fantasy 6 showcased emotional power through expressive sprites, opera scenes, and ...
When Donald Healey laid out the plans for the Austin-Healey Sprite in the 1950s, he was entirely focused on just two things: affordability; and pure, road-going enjoyment. Due to keeping costs as low ...
Designers collect color palettes the way gamers collect Pokémon. So why not let designers collect palettes while capturing Pokémon? Boom. It’s called Pokémon Palettes. So now you can. The idea of ...
What got you interested in video game design? I’ve always been interested in coding, so I thought video game design would be a fun way to learn more about it. Talk about the project you’re currently ...
Forever ensnared in a love-fued between 1800s literature and modern gaming, Eman Fatima tries her best to appease both her hobbies by tapping away at her keyboard and writing about her favorite games ...