Many retro games were designed for CRT screens, so modern displays highlight flaws like blurry textures and low pixel density. Re-releases of old games vary in quality, with some remasters enhancing ...
It’d be easy to get the impression that realtime 3D is really coming of age. For a long time, all computer graphics looked like – well – Tron, at best, and often not nearly as slick. Then pre-rendered ...