I have to hand it to FuturLab. The developervery good at one specific thing, and that is creating structures absolutely caked with grime that only a good power washing will fix. The developer decided ...
Some of us will do just about anything to avoid having a thought, and while that constant need for stimulation is probably worth interrogating, let's set that aside for now to talk about a ...
Scott Baird is a contributor with over a decade's experience writing about video games, along with board games and tabletop RPGs. Scott has previously worked for Dexerto, Cracked, Dorkly, and Gamepur.