For around three years now, the team of independent developers behind the Asahi Linux project has worked to support Linux on Apple Silicon Macs, despite Apple’s total lack of involvement. Over the ...
The broad industry support Apple is building around OpenCL will help increase the critical mass behind OpenGL, the 2D and 3D graphics language Apple uses extensively in Mac OS X. Since the mid 90s, ...
Strong industry support for state-of-the-art OpenGL 3.0 API and GLSL 1.30 shading language specifications on all major platforms; OpenGL evolutionary model to accelerate development of standard; ...
Good news for AMD users who have been waiting for OpenGL 4.1 support within Windows and Linux. AMD has just announced wide-ranging support for OpenGL 4.1 for Windows 7, Vista, XP and Linux across ...
After taking a brief holiday break, Apple managed to release the first developer beta of Mac OS X 10.6.3 last week. Among the 221 code changes, there appears to be some initial support for parts of ...
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The Raspberry Pi Foundation continues to push the limits of single-board computing. This month, it has added experimental OpenGL support to its Raspbian OS. OpenGL is an advanced graphics API that is ...
Game developers are concerned about their games breaking in future macOS releases. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. Apple held its ...
Hardmac today points to a netkas.org posting revealing that Apple has built nearly all of the required support for OpenGL 3.0 into Mac OS X 10.6.3, with 22 out of 23 extensions now supported. Most of ...
A newer, more capable graphics processor in the Apple iPhone 3G S will likely prompt the App Store to segment into one version for high-performance apps, such as complex games, that will only run on ...
Nvidia is expanding its GeForce Experience software to let you broadcast your gaming exploits in games like Doom, No Man’s Sky, and Minecraft. The company recently announced that GFE’s image and video ...
Apple has taken the first steps toward completely killing OpenGL and OpenCL in Mojave in favor of its own Metal technology. Buried in the developer's documentation section, Apple made the declaration ...