Graphical Processing Units (GPUs) are particularly problematiccomponents in embedded systems, especially when used for safetycritical systems where design verification and certification isrequired.
Just four and a half months after releasing the OpenGL 4 specification, the Khronos Group has released the final version of the OpenGL 4.1 specification. OpenGL 4.0 brought feature parity with ...
Facilitates easy development of a wide variety of 3-D applications by maximizing high-performance 3-D accelerator capabilities via a standard API Tokyo, November 24, 2004-- Renesas Technology Corp.
Valve has released its 'ToGL' Direct3D to OpenGL translation layer software. Previously used in its DOTA2 game, it is thought that Valve's move will make it easy for other developers to port games ...
Non-profit industry consortium the Khronos Group has taken to the stage at the SIGGRAPH 2014 conference this week to unveil the latest version of its OpenGL standard: OpenGL 4.5. Originally designed ...
Hey!<BR><BR>Lemme first say that I did a search and couldn't find anything on this, so be kind <BR><BR>Which video mode should I use Software, OpenGL, or DirectX? <BR><BR>A little ...
id Software co-founder John Carmack built his popular game engines around the cross-platform OpenGL API. It therefore may be a surprise to learn that he considers Microsoft's DirectX to be a superior ...
It is a free benchmarking software for Windows XP / Vista that allows you to perform OpenGL benchmarks and GPU stress tests (recording stability and temperature changes during overclocking). This ...
Valve has made Dota 2's Direct3D to OpenGL translation layer open source. This is the piece of code that allows Valve to take a standard DirectX Windows game that uses the Source engine (Dota 2, Team ...
The nonprofit Khronos Group standards organization announced a new specification this week for OpenGL 4.2, which brings new graphics functionality to the what's considered to be the most widely ...
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