Just before Christmas Valve said they wouldn't be running their Steam Dev Days conference this year, instead they'd be having a "larger than usual presence at GDC". Looking through GDC's recently ...
Most development effort in graphics drivers these days, whether you're talking about Nvidia, Intel, or AMD, is focused on new APIs like DirectX 12 or Vulkan, increasingly advanced upscaling ...
The Asahi Linux project for Apple Silicon Macs has just become conformant to OpenGL 4.6 and OpenGL ES 3.2, surpassing Apple's current support. Apple moved away from OpenGL support after it began to ...
For a long time, AMD's drivers and the performance have been subpar compared to Nvidia's drivers for OpenGL. This is one of the reasons why it had developed the Mantle API as it wanted to have a head ...
The Khronos Group today released OpenGL 4.5, the newest version of the industry standard 3D programming API. The new version contains a mix of features designed to make developers' lives easier and to ...
Sometimes, while trying to open an app using Remote Desktop from a different Windows 11/10 system, the following error message appears – Sorry, the version of ...
If you’ve looked into GPU-accelerated machine learning projects, you’re certainly familiar with NVIDIA’s CUDA architecture. It also follows that you’ve checked the prices online, and know how ...
How difficult is OpenGL? How difficult can it be if you can build a basic renderer in 500 lines of code? That’s what [Dmitry] did as part of a series of tiny applications. The renderer is part of a ...