The broad industry support Apple is building around OpenCL will help increase the critical mass behind OpenGL, the 2D and 3D graphics language Apple uses extensively in Mac OS X. Since the mid 90s, ...
SIGGRAPH has only just begun, but the Khronos Group is already giving folks of the graphics programming persuasion some fresh APIs to talk about. Yesterday marked the release of the OpenCL 2.0 ...
Microsoft has announced that it's working with Collabora to create mapping layers for OpenCL and OpenGL in DirectX 12, with the goal of supporting more productivity and creative apps. Microsoft has ...
This example demonstrates the creation of a texture in OpenGL* 4.3 that has a sub-region updated by an OpenCL™ C kernel running on Intel® Processor Graphics with Microsoft Windows*. One example use of ...
Apple has taken the first steps toward completely killing OpenGL and OpenCL in Mojave in favor of its own Metal technology. Buried in the developer's documentation section, Apple made the declaration ...
Apple's plans to kill off OpenGL aren't popular with game developers and the company is attempting to further explain its position. Share on Facebook (opens in a new window) Share on X (opens in a new ...
The OpenCL 2.0 provisional specification has been ratified and subsequently given a public release, according to The Khronos Group. The Group also announced release of the OpenGL 4.4 specification.
March 11, 2010 – San Francisco, GDC 2010 – The Khronos™ Group today announced the release of the OpenGL® 4.0 specification; a significant update to the most widely adopted 2D and 3D graphics API ...
The Khronos Group announced the release of the OpenGL 4.0 specification, a significant update to the most widely adopted 2D and 3D graphics API that is deployed on all major desktop operating systems.
Yesterday at WWDC 2018, Apple revealed macOS Mojave, which is set to bring users a Dark Mode, redesigned Mac App Store, organizable Stacks, streamlined screenshots, and more when it launches wide in ...
Standards body The Khronos Group has published a set of new specifications for its OpenGL and OpenCL graphics standards. The group said that the update would allow developers to better leverage the ...