Chicago (July 6, 2003) — Computer, video and online games are woven into the fabric of everyday life for college students. And, they are more a part of college students’ social lives than many would ...
Forty years ago, Nutting Associates released the world’s first mass-produced and commercially sold video game, Computer Space. It was the brainchild of Nolan Bushnell, a charismatic engineer with a ...
“I hear voices at night, and sometimes I think someone’s outside my window,” the 19-year-old young man informed me. “I know no one’s really there, but it’s still scary.” In my practice in the past six ...
When it comes to the cat-and-mouse game of stopping cheaters in online games, anti-cheat efforts often rely in part on technology that ensures the wider system running the game itself isn’t ...