Linux has always been a great operating system for programmers. Since the late 90s, however, there's been a big push to make Linux more attractive to people that don't have Mountain Dew addictions.
Audio processing and synthesis plugins are always a lively topic for musicians. Many contemporary music-makers rely completely upon their plugin collection for all their sound sources and processing ...
Linux audio has a reputation for being confusing at best and downright broken at worst. Between PulseAudio, ALSA, and JACK, the experience has often depended on trial and error, along with a lot of ...
There are a ton of fun Raspberry Pi and Linux projects that require audio output – music players, talking robots, game consoles and arcades, intelligent assistants, mesh network walkie-talkies, and ...
In this second part of my survey of Linux audio development, I focus on the application side of things. I would have liked to have included many other tools and applications, but time and space always ...
Editor's note: This article present one view of the pitfalls that may be experienced when configuring audio codecs under Linux. Results will vary based on systems configuration, library versions, and ...
I use a SoundBlaster Play! 3 to record from an external analog (mono) audio source. This interface can sample in 24 bits at 48kHz. On Mac this is configured via the "Audio MIDI Setup" program. I don't ...
Raise your hand if you remember when PulseAudio was famous for breaking audio on Linux for everyone. For quite a few years, the standard answer for any audio problem on Linux was to uninstall ...
As a sound server for Linux, Pipewire 1.4 addresses music production requirements with an extended JACK API and MIDI 2 and contains new codecs. The new version of the ...