*Note: This course discription is only applicable to the Computer Science Post-Baccalaureate program. Additionally, students must always refer to course syllabus for the most up to date information.
Theory and implementation of fundamental techniques for 3D rasterization. Topics include: linear algebra geometry, 3D camera motion, model and mesh construction, mathematical 3D animation, and ...
The course is targeted at students with a wide range of backgrounds in Computer Graphics, ranging from students with no previous experience to students with undergraduate courses in Computer Graphics.
These pages provide a showcase of how to use Python to do computations from linear algebra. We will demonstrate both the NumPy (SciPy) and SymPy packages. This is meant to be a companion guide to a ...
Combining art, science, engineering, and the psychology of human perception and interaction, computer graphics involves the creation and manipulation of visual content used in applications ranging ...