Gamification and game-based learning have been popular for the last decade and will remain in trend in the future. The statistics show that the game-based learning market is expected to rise from $3.5 ...
Breakthroughs, discoveries, and DIY tips sent six days a week. Terms of Service and Privacy Policy. The internet is filled to the brim with opportunities to learn new ...
Colleges and universities are facing mounting pressure to demonstrate the value of a degree and protect students from crushing debt or insufficient earnings. Retaining and graduating more students ...
Michael Bodekaer Jensen is both an EdTech innovator and a multi-disciplinary academic. He is a co-founder and CEO of Labster. After two disruptive years, many students resemble Ferris Bueller's bored ...
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Gamified learning: Explaining alcohol & depression with Minecraft & Fortnite mechanics
Hew Moran creates gaming comedy skits and vlogs, combining his love for video games and humor. Inspired by popular YouTubers ...
When classrooms went online in 2020 during the pandemic, gamified learning opportunities grew as a quick and easy way to evaluate the general learning that was happening from student to student.
The Future of Work demands a new breed of learning that captivates, empowers, and ignites a spark of brilliance in every employee. All organisations today are chasing the holy grail of a workforce ...
Duolingo (DUOL) is a language learning platform that uses game-like lessons and challenges to help users learn new languages. It provides a variety of online language courses for different levels and ...
Games have been a part of society for almost 2,000 years. From the days of ancient Greeks and Romans, the Chinese Empire, and Aztec civilizations, games have played a critical role in how we learn, ...
<strong><em>#FeatureByTantalumAcademy: </em></strong>Tantalum Academy, an organization focused on utilizing games to teach soft skills has formally launched its ...
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