In addition to Nvidia's new Maxwell GPU having top-of-the-line performance and power efficiency, it has another feature that will probably make a lot more difference in the real world: It's the first ...
The Wine authors released the Wine 4.0 release, the latest major stable released of their open source and free compatibility layer designed to allow Linux, Mac, FreeBSD, and Solaris users to install ...
At this year's Intel Developer Conference and Nvidia's Maxwell Editor's Day, Microsoft were busy banging the DirectX 12 drum. They were demonstrating its CPU efficiency boosts as well as talking up ...
New in DirectX 12 feature Level 12_2, a “feature level” is a name that is used to describe a bunch of graphics card capabilities. “Feature level” is a property of your graphics card. Successive ...
Today Microsoft announced that DirectX 12 is officially headed to all of its platforms for futuristic gaming finesse. Both NVIDIA and AMD are pushing their claim for the collaboration gold on this ...
At Game Developers Conference, Microsoft detailed DirectX 12. Promising a "console-like API," the key feature of DirectX 12 is Direct3D 12, which Microsoft's Anuj Gosalia jokingly described as "more ...
At its Siggraph 2014 booth, Intel is showing off one of the first public demos of DirectX 12 and Direct3D 12 -- and the improvement over older graphics APIs, such as DirectX 11, is really quite ...
Microsoft plans to usher in the next-generation of gaming realism with DirectX 12 and graphics tool set Direct3D 12, the company announced at GDC 2014. For consumers, this developer-focused API ...
Despite the work it entails, the creators of the multiplatform development software Unity think it's "only logical" to adopt DirectX 12, Unity's Xbox Wizard Tomas Jakubauskas wrote on the company's ...
The team behind Wine, the Windows compatibility layer for other operating systems, has announced the launch of Wine 3.0 - the first version to support both Direct3D versions 10 and 11 and with Android ...
Microsoft revealed DirectX 12 at its GDC 2014 session today, as promised, during which it was announced the updated version of its graphics API would work across all of Microsoft platforms. DirectX 12 ...