Every Pixar movie has introduced its own technical problems, from creating the first fully computer-animated feature film with "Toy Story" to developing a stronger virtual camera for "WALL-E." In this ...
The gig: Animator Hao Li, 34, is an assistant professor of computer science at USC, running a small, newly renovated lab with five graduate students at the university’s school of engineering. His team ...
Allison happily embraces being a geek. In between snuggles with her dog and writing, you can find her watching Disney movies, enjoying a good gritty docuseries, singing along to musical show tunes, or ...
Following is a transcript of the video. Narrator: For this scene in "Coco," Pixar's computer kept getting Mamá Imelda's skirt caught between her skeleton joints. So Pixar developed a whole new ...
Computer animation is the process used for digitally generating animated images. The more general term computer-generated imagery (CGI) encompasses both static scenes and dynamic images, while ...
His work at Bell Labs in the 1960s laid the groundwork for today’s computer-generated imagery in film and on TV. By Cade Metz Ken Knowlton, an engineer, computer scientist and artist who helped ...
Results that may be inaccessible to you are currently showing.
Hide inaccessible results