Modding support was intended to be available at launch, but the challenges of building the new game's technical base, amid many other technical issues, pushed it back, along with console releases.
As Colossal Order continues to spruce up Cities: Skylines 2, one of its big targets is the fine-tuning and launch of its Editor mod creation suite. The developers are working hard to prepare it for ...
Colossal Order said in November 2024 that an update on the long-awaited Cities: Skylines 2 asset editor would be shared "once the remaining issues are ironed out." As it turns out, that promise was a ...
Colossal Order has been giving updates on the development of Cities: Skylines II's post-launch updates for weeks now. The latest developer blog from Colossal Order CEO Mariina Hallikainen covers the ...
Prior to the launch of Cities: Skylines 2 on PC last month, developer Colossal Order announced that the game’s console versions had been delayed to 2024. As console player patiently await information ...
Cities Skylines 2 has had a difficult time getting into shape over the months since it launched. The highly anticipated sequel has faced issues with its in-game economy, traffic AI, and general ...
Max has loved video games ever since he booted up his friend's N64 and played Mario Kart. He quickly spent all his allowance on any game he could get his hands on, and spent hours playing a dusty PS2.
More than a year after Cities: Skylines 2 launched on PC, there's still no release target for the asset editor or the console versions of the game. When you purchase through links on our site, we may ...
Another way to phrase this would be that the game was launched well before it was ready and things got cut to meet the ship date. This is now something resembling the state it should have launched in, ...