Artificial intelligence has become so good at chess that its only competition now comes from other computer programs. Indeed, a human hasn’t defeated a machine in a chess tournament in 15 years. It’s ...
Computer chess engines surpassed the world’s best human players in the 1990s. They can calculate millions of moves per second, allowing them to quickly make the best decision on the board. So why ...
The first time a computer beat a human chess master happened in 1997 when IBM Deep Blue defeated champion, Gary Kasparov. AI systems have advanced in their ability to play chess to the point where no ...
Breakthroughs, discoveries, and DIY tips sent six days a week. Terms of Service and Privacy Policy. Despite all the industry hype and genuine advances, generative AI ...
Booth is a reporter at TIME. Booth is a reporter at TIME. Complex games like chess and Go have long been used to test AI models’ capabilities. But while IBM’s Deep Blue defeated reigning world chess ...
' Maia ' is a neural network chess engine that allows you to play chess like a human being. By learning from human chess pointing, Maia can realize more human-like pointing lines than other chess AI, ...
Rybka, the best chess-playing computer program in the world and the winner of the last four World Computer Chess Championships (WCCC), has been disqualified and banned for the plagiarizing of two ...
AI Software engineer creates classic SimCity-style map of NYC—and argues that AI will be good for creatives, actually AI Stellar Blade's director says AI can see 'one person can perform the work of ...
Okay, sorry for the weird question. But, I play a little chess, and one of the things that vaguely annoys me is that chess engines are kinda slow. Suppose I want to analyze a position to a certain ...
An update: I built a new box. 13900k, RTX 3080, 64GB of DDR5-4800. I can get right around 27 million nodes/second in Stockfish 15.1, which feels pretty damn insane. It's still bizarrely not that much ...