At his panel on character design across game genres, Blizzard concept artist Arnold Tsang discussed some of the particular requirements of character designs in fighting games, online arena titles and ...
Character models are possibly the most important aspect of a graphical MMO. After all, the avatars that we create and play through are us in many ways, so they need to look and feel like extensions of ...
At what sort of pace is gaming moving towards more sophisticated and diverse depictions of humans? Do the stylised heroes of the modern medium affect how we feel about our own appearance? And will ...
RJ is a Filmmaker/YouTuber based in LA with a love for all things fantasy and animation. He aims to tell stories that turn all aspects of life into impactful moments, blend fiction and reality, and ...
Character design – especially in low resolutions – is something that really interests me, particularly because I'm not very good at it. Before joining Wadjet Eye Games, most of my character design ...
At Devcom last month, senior narrative designer Arden Osthof gave a talk entitled "Playing with gender: A design framework for character customisation," giving tips on how game makers can improve ...
Directors also discuss the protagonists in 'Lightyear,' 'Apollo 10 1/2' and 'My Father's Dragon.' By Carolyn Giardina Tech Editor “Buzz is one of the most recognizable pop culture icons of the modern ...
What if your characters could remain perfectly consistent across every scene, every pose, and every outfit—no matter how intricate the design or complex the narrative? For creators using Midjourney 7, ...
Gust is going for a completely different approach in design for Atelier Ryza, and Producer Junzo Hosoi and character designer Toridamono walked us through their process in an interview with 4Gamer ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results
Feedback