Last week, a report came out suggesting that Pascal may include improved asynchronous compute support. However, Nvidia also claimed asynchronous compute support with Maxwell but that proved to be less ...
AMD has been ahead of the game when it comes to Asynchronous Compute support in their GPU architectures, and now id Software is throwing their weight behind Async Compute when it comes to their ...
With the advent of DirectX 12, both GPU and game developers are slowly learning how to fully exploit the new API, with most – NVIDIA especially – running into problems when trying to implement ...
Brings Async Compute, explicit multi-GPU and multi-threading Futuremark has now officially released its new Time Spy benchmark, an upgrade which adds the new DirectX 12 test to the 3DMark benchmarking ...
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Before wrapping up testing, I wanted to see what kind of an impact asynchronous compute has on performance for this title. Apparently the game heavily leverages this technology but given Nvidia's ...
Earlier tonight we reported on Battlefield 1 rocking DX12 abilities, but with EA and DICE not confirming anything right now, it's hard to know what's going on. Well, we've just had an industry insider ...
When Ashes of the Singularity launched two weeks ago, it gave us our first view of DirectX 12's performance in a real game. What was meant to be a straightforward performance preview was disrupted by ...