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Sometimes you don't just want to play the latest games, you want to create them as well. Such is the case with David, who recently wrote us with the following question: I'm searching for a laptop for ...
Any recommendations. I want to learn the mathematics, theory, and programming behind 3D graphics API's. I decided to purchase a book like this now due to the release of the PS2 Linux Kit, which ...
The software programming of a 3D graphics application represents another major issue; first of all, it has to deal with the target hardware. Since many different systems are based on different ...
Undergirding the platform is its open source programming language Taichi, which offers a high-performance computation on spatially sparse data structures like those from 3D visual graphics.
Page 2: NVIDIA Cg and Interview W/ David Kirk, Chief Scientist - Page 2 Page 3: NVIDIA Cg and Interview W/ David Kirk, Chief Scientist Page 3 The 3D Graphics arena is getting a little bit more ...
The Qt/3D project is another important research effort that Knoll highlighted during his keynote. The project provides a set of wrapper APIs that simplify 3D graphics programming.
The 3D program Blender 4.5 was released. It offers long-term support until 2027, better node handling and should render more efficiently than its predecessor.
Here’s an interesting tool for making simple 3D games. It’s called 3DPL, the 3D programming language, and it’s a real-time interpreted language that allows you to create cubes and other primitives ...
The evolution of the modern graphics processor began with the introduction of the first 3D add-in cards in 1995. This development coincided with the widespread adoption of 32-bit operating systems ...