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In part two of this tutorial we look at adding hazards, multiple platforms, ground detection and much more to create a basic but fun platformer.
Unity, the popular "build once, deploy anywhere" 3D game engine, is going 2D. At the company's UNITE conference in Vancouver this morning, CEO David Helgason announced three things: official ...
If you’re a game developer crafting 2D games on Mac OS X, you might be interested in Sugar Cube Software’s Cocoa Sprite Kit (CSK). The company has released its first public beta of the ...